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AI Insights · Timothy · October 2024

Top 5 Dance Games on iOS in Australia: Q3 2024 Performance

Explore the performance trends of the top dance games on iOS in Australia during Q3 2024, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 Dance Games on iOS in Australia: Q3 2024 Performance

In the third quarter of 2024, the dance gaming category on iOS in Australia showcased varied performance trends across the top five apps. Here's a detailed look at their weekly downloads, revenue, and active user numbers, based on data from Sensor Tower.

Just Dance Now, published by Ubisoft, saw a relatively stable weekly revenue throughout the quarter, peaking at around $523 in late September. The app's downloads fluctuated slightly, starting at 487 in early July and ending with 431 by the end of September. Weekly active users began at approximately 2.2K, experiencing a slight dip mid-quarter but recovering to 2.1K by quarter's end.

Coco Play's Dance Clash: Ballet vs Hip Hop experienced modest revenue changes, with a notable peak of $92 in late July. Downloads started strong at 361 but settled to around 196 by the quarter's conclusion. Active users mirrored this trend, starting at 998 and decreasing to 711 over the same period.

Ice Skating Ballerina, another offering from Coco Play, had a dynamic revenue pattern, reaching a high of $76 in mid-September. Downloads showed a gradual increase towards the end of the quarter, moving from 265 in early July to 160 by September's end. Active users remained fairly consistent, hovering around 1.5K to 1.6K throughout the quarter.

The app Acrobat Star Show recorded negligible revenue for most of the quarter, with a minor spike of $13 in late September. Downloads decreased from 148 to 63, and active users followed a similar trend, dropping from 145 to 72 over the quarter.

Finally, Hip Hop Battle - Girls vs Boys saw minimal revenue, with a peak of $40 in early July. Downloads remained relatively low, starting at 66 and ending at 30. Active user numbers started at 72, fluctuating throughout the quarter, and ending at 20.

These insights reveal the diverse performance trends within the dance game category in Australia, highlighting how each app engages its audience. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024